My first fully networked game for up to two players.  This game is a platformer race between two players who need to build paths to continue and skillfully cross hazards while also doing it at a quicker pace than your opponent. You can even interfere with your opponent using powers to make him lose traction, or for him to malfunction and get inversed controls for a short period of time. The physics were synced over the network as well, to properly see whats going on on the opponents side of the map.

Download link coming soon!